I killed Lordrolo the rat, Canadianpuzzler the nymph, Fuseball the giant spider, Zotmeister the orc, Eristocrat the floating eye, Jezendar the fire elemental and Glmathgrant the arch-demon.
I looted a Figurine of Jdllama, the Dagger of Mame, the Axe of Gilbertj, the Sceptre of Puzzles, a Figurine of Agent Grimm, a Figurine of Tasslehoff B, the Amulet of Puzzles, a Figurine of Dreamisle, the Dagger of Shadowfist, a Figurine of Devjoe, the Wand of Mame and 15 gold pieces.
Score: 315
Explore the Dungeon of Zotmeister (http://thesurrealist.co.uk/dungeon?user=Zotmeister) and try to beat this score, or enter your username to generate and explore your own dungeon...
I think the difference was that I did zap monsters with the wand; presumably you get a better score for higher body count. Oh, and while it's true that monsters don't attack unless you attack first, a couple monsters were blocking specific room exits (and one monster in particular guarded the ONE exit out of a dead-end room, which forces you to fight in a sense).
Score = 315
I escaped from the Dungeon of Zotmeister!
I killed Lordrolo the rat, Canadianpuzzler the nymph, Fuseball the giant spider, Zotmeister the orc, Eristocrat the floating eye, Jezendar the fire elemental and Glmathgrant the arch-demon.
I looted a Figurine of Jdllama, the Dagger of Mame, the Axe of Gilbertj, the Sceptre of Puzzles, a Figurine of Agent Grimm, a Figurine of Tasslehoff B, the Amulet of Puzzles, a Figurine of Dreamisle, the Dagger of Shadowfist, a Figurine of Devjoe, the Wand of Mame and 15 gold pieces.
Score: 315
Explore the Dungeon of Zotmeister (http://thesurrealist.co.uk/dungeon?user=Zotmeister) and try to beat this score,or enter your username to generate and explore your own dungeon...
I think the difference was that I did zap monsters with the wand; presumably you get a better score for higher body count. Oh, and while it's true that monsters don't attack unless you attack first, a couple monsters were blocking specific room exits (and one monster in particular guarded the ONE exit out of a dead-end room, which forces you to fight in a sense).
Amusing, nonetheless.
-- Ian